A downloadable Web3 Game

CryptoFoxes / Foxaria: Runners League

CryptoFoxes is a competitive web3 platformer centered around deterministic movement gameplay, time-based competition, and persistent leaderboard-driven progression systems. The project later evolved into Foxaria: Runners League, refining its focus on high-skill execution and competitive ranking integrity.


🧩 Project Context

  • Genre: Competitive Platformer / System-driven Arcade / Web3
  • Engine: Unity
  • Core Pillars: Precision movement, run consistency, persistent ranking systems
  • Technical Focus: Gameplay systems + backend-integrated competitive infrastructure

The project is structured around short-session competitive runs where player performance is validated through timing accuracy and consistency, feeding into persistent global leaderboards and progression systems.


🧠 My Role — Unity Gameplay / Systems Developer

I worked as a Unity Developer with a focus on implementing core gameplay systems and supporting the competitive backend infrastructure required for persistent scoring and ranking functionality.

  • Implementation of core movement and run-based gameplay systems in Unity
  • Development and integration of leaderboard and scoring systems
  • Backend integration for persistent player data (scores, progression, rankings)
  • Ensuring determinism and consistency in gameplay-driven scoring logic
  • Collaboration on system architecture to support competitive integrity

⚙️ Systems & Technical Focus

  • Gameplay Systems Architecture: modular movement and run logic designed for consistency and replayability
  • Leaderboard & Scoring Pipeline: persistent ranking system with backend synchronization
  • Data Integrity: ensuring consistency between gameplay execution and backend validation layers
  • Backend Integration: handling data flow between Unity runtime systems and external services
  • Competitive Design Support: reinforcing fair and repeatable gameplay conditions for ranked competition

🧠 Engineering Takeaways

This project reinforced the importance of building gameplay systems with strict consistency constraints, especially in competitive environments. A key focus was ensuring that movement, scoring, and leaderboard logic remained deterministic and aligned between client-side execution and backend persistence.


⚠️ Portfolio Note

I am no longer working on this project as of June 2022, and I have no ongoing affiliation or relationship with the company or development team.

For the current status of the project, please refer to the official website: https://foxaria.com/runner-league/